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I’m going to have to give this one to the Game Gear here, for giving practice players a sample of all the levels and a choice of which one to go to first. The Genesis one cuts back on levels entirely, whereas the Game Gear cuts out parts of levels instead. Also, the practice modes differ from Genesis and Game Gear games. There are no exit doors or entering from one locale to another inside levels in the Game Gear version. Also, where the levels are split up into parts on the Genesis, the Game Gear version just has one big level, and then a boss. 3, something that isn’t seen AT ALL in the Genesis version. Also, the third level in Game Gear starts off as an automatic scrolling level as seen in Super Mario Bros. There are different paths to choose from, and there’s not really one set linear path. Also, the levels go in all directions rather than just one. The first three levels are the forest, the toys, and SWEETS. The first three levels on the Game Gear, however, are designed differently. They go in a linear fashion from left to right, or up to down. The first three levels in Castle of Illusion on the Genesis are the forest, the toys, and the canyons/caves. This is one of the key differences between the two that people don’t tend to notice.
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Presentation: The levels also vary in design greatly between the two games. But what’s different between the two? read on! The Differences You run in, and aside from the music, which is probably the only thing both games share completely, including what levels they appear in and a few enemies, is where the similarities STOP between the two games. You choose your difficulty (hard is absent from the Game Gear version) see the old man in the castle who tells you to get the gems. Mickey and Minnie living happily in Vera City, Mizrabel comes down and swipes Minnie, Mickey runs to the Castle of Illusion.
![mickey castle of illusion sega genesis mickey castle of illusion sega genesis](https://mid.moddroid.io/Castle-of-Illusion-1-4-2-Apk-Mod-Invincible-Data-for-Android+dfdb5ab166.jpg)
You start off the game with more or less the same intro and storyline in both games. Come into each castle with me my friend, and take a look inside for yourself. Although Castle of Illusion may look the same on the outside, what’s on the inside is MUCH different in many ways. But when you see that Game Gear title in a list, or on a store shelf, you’re probably thinking “ahh, it’s probably just a crummy 8-bit port of the same game I have for Genesis.” Au contraire my friend! Looks are deceiving. A remake of the game by Sega Studios Australia was released for PlayStation Network, Xbox Live Arcade and PC in September 2013.Just about everyone has played Castle of Illusion on Genesis. It was re-released in 1998 in Japan as part of the Sega Ages: Mickey Mouse & Donald Duck for the Sega Saturn, which features both Castle of Illusion and QuackShot. It was the first game in Sega's long-running Illusion series of video games starring Mickey and was also a part of the second wave of games initially released for the Sega Mega Drive/Genesis which helped seal the console's reputation within the period until the release of Sonic the Hedgehog.Ĭastle of Illusion was very well received by critics, especially the original 16-bit version. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel. An 8-bit version of the game, known as I Love Mickey Mouse's Castle Illusion (アイラブミッキーマウスのキャッスル・イリユージヨン Ai Rabu Mikkī Mausu no Kyassuru Irūjon?) in Japan, was later released for the Master System and Game Gear. The game also was on a cartridge entitled 'Disney Collection' bundled with QuackShot in 1996. Castle of Illusion Starring Mickey Mouse, known in Japan as I Love Mickey Mouse: Great Mysterious Castle Adventure (アイラブミッキーマウス ふしぎのお城大冒険 Ai Rabu Mikkī Mausu: Fushigi no Shiro Daibōken?), is a platform game developed by Sega and released for the Sega Mega Drive (Genesis) in November 1990.